package com.zqkey.rescuecommand.entity;

import com.badlogic.gdx.graphics.Texture;

/**
 * 地板
 * @author ZQ
 *
 */
public class Ground {
	
	// 地板绘图
	public Texture texture;
	
	// 地板类型	1	2	3
	public int type;
	
	public Ground(Texture texture, int type) {
		this.texture = texture;
		this.type = type;
	}
}
